Alien Dual Blaster (Alien) - Fully-automatic machine gun used by the alien forces.M-343 Tri-barrel Power Blaster (Regular) - Triple-barreled fully-automatic shotgun that can take out aliens at longer range without sacrificing power.M-24 Close Assault Weapon (Regular) - Standard fully-automatic assault rifle that is good against weaker enemies in close-to-medium ranges.It has very limited range and very slow rate-of-fire. Taser - Weak, self-charging, fallback handgun that requires no ammo.Players start with the Taser and the M-24 Close Assault Weapon. The original game includes five weapons at the player's disposal, which use one of two types of ammo: Regular and Alien (which is found by Alien Packs). But beware, some computers instead trigger the alarm (which angers the aliens). Instead of keycards, the player activates a working computer which unlocks all the doors of that color (red or blue). There are also dispenser walls for grabbing regular ammo and recharging your visor battery. Health can be replenished by both medic pack dispenser walls and special "health chamber" rooms. Other items that are scattered around to pick up are charge packs (which recharge alien weapons only), ammo packs (which increases your max ammo count), body armor (which gives you 200% armor), adrenaline bursts (which temporarily increases your health by 300%), and invulnerability spheres. The player can also collect and use proximity mines. (Which can be expanded by collecting a Floor Plan item). The player's visor is also capable of showing an automap (known as proximity map) that shows a limited amount of the level. For example, the player has a visor that is capable of infrared (to detect hidden enemies and traps) and night vision (for dark areas). There's an assortment of items to aid the player in his quest. Players can choose between the standard marine or one of the aliens, which have unique speed and health. Because of the limitations of the Wolfenstein 3D engine, the firing animations always face forward. Multiplayer in the CD version can be played in both regular deathmatch and team deathmatch. (The first of those having a striking resemblance to the first level in DOOM) (Which have teleporters instead of elevators and no kill requirements) The CD version also contains 8 deathmatch levels for use in multiplayer games. The CD version contains 10 more levels that take place in the alien homeworld after the player enters the vortex. As the player makes his way through the levels, the architecture becomes more alien-like. The floppy disk version contains 36 levels (6 of them being secret levels). Similar to the Major difficulty, only it features a customizable randomization factor that scatters all the items in the level. President - Only available in the CD version.All aliens must be eliminated to finish the level. Captain - All aliens must be eliminated to finish the level.
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